But life goes on, and all is well, and I was able to have a good laugh at my housemate's expence considering his failed attempt to dye his hair blond. Idiot.
So to the animation.
Well this is what I have so far, and to my understanding, Jekyll is finished. The body components - torso, neck, upper and lower arms, upper and lower legs, hands and feet - are all seperate elements which have been wrapped to the body of another character not only to cheat on the rigging and weighting process, but also for stylistic purposes. Honest.

It took a little while for my fo figure out what was goin on in Mudbox which meant that whenever I tried to export the torso's normal map, the entire thing crashed - even to the point when the version on my work computer failed to open, even failed to reinstall. I killed Mudbox, seemingly perminantly... but there are ways round that, and eventually I managed to sort out the problem. Turns out I had a major mistalke with the geometry, but with that sorted, i managed to export this pretty little normal map.

Though I am still a little unsure about the hands, I think I may have to dull that a bit. But other than that, Im quite happy.
Recently got a TV licence. I get easily destracted.
Oh, and by the way, check out my very tallented friends excellent creations, some really great looking sock monsters, check out Hotdog Creations - http://www.facebook.com/pages/Hotdog-Creations/121633261227635
Right. TV is on. Good bye.

Though I am still a little unsure about the hands, I think I may have to dull that a bit. But other than that, Im quite happy.
Recently got a TV licence. I get easily destracted.
Oh, and by the way, check out my very tallented friends excellent creations, some really great looking sock monsters, check out Hotdog Creations - http://www.facebook.com/pages/Hotdog-Creations/121633261227635
Right. TV is on. Good bye.